Call of Duty 2
Publisher:
Activision
We used the full version of
Call of Duty 2, patched to version 1.2. The game makes use of some awesome effects and is generally very graphically intense and immersive. That's helped by the tremendous smoke effect that Infinity Ward has created -- it's better than anything we've ever seen before. There are also real time shadows and subtle HDR lighting effects too.
The gameplay is not as linear as the first version of
Call of Duty, and Infinity Ward has ditched the rather old
Quake 3 engine in favour of creating its own proprietary graphics engine to render the effects. There is something about the game that makes it very intense and you often find yourself having to take a break from the action because you're too overwhelmed by its immersiveness and intensity.
We used a custom timedemo that covers both indoor and outdoor performance in the title across one of the most intensive portions of the game. The
Optimise for SLI option was disabled for single GPU configurations as it causes some texture corruption if there is only one GPU present. It was enabled for dual-GPU configurations and all other options were set to medium-high settings - we've included screenshots below.
-
ATI Radeon X1950 XT 256MB
-
ATI Radeon X1950 Pro 256MB
-
Nvidia GeForce 8600 GTS 256MB
-
Nvidia GeForce 7900 GS 256MB
-
ATI Radeon X1650 XT 256MB
-
Asus EN8600GT 256MB
-
Nvidia GeForce 7600 GT 256MB
-
HIS Radeon HD 2600 XT IceQ Turbo 256MB GDDR3
-
Sapphire Radeon HD 2600 XT 256MB GDDR4
0
10
20
30
40
50
60
70
80
Frames Per Second
-
ATI Radeon X1950 XT 256MB
-
ATI Radeon X1950 Pro 256MB
-
Nvidia GeForce 8600 GTS 256MB
-
Nvidia GeForce 7900 GS 256MB
-
ATI Radeon X1650 XT 256MB
-
Asus EN8600GT 256MB
-
Nvidia GeForce 7600 GT 256MB
-
HIS Radeon HD 2600 XT IceQ Turbo 256MB GDDR3
-
Sapphire Radeon HD 2600 XT 256MB GDDR4
0
10
20
30
40
50
60
70
80
Frames Per Second
-
ATI Radeon X1950 XT 256MB
-
ATI Radeon X1950 Pro 256MB
-
Nvidia GeForce 8600 GTS 256MB
-
Nvidia GeForce 7900 GS 256MB
-
ATI Radeon X1650 XT 256MB
-
HIS Radeon HD 2600 XT IceQ Turbo 256MB GDDR3
-
Sapphire Radeon HD 2600 XT 256MB GDDR4
-
Asus EN8600GT 256MB
-
Nvidia GeForce 7600 GT 256MB
Frames Per Second
-
ATI Radeon X1950 XT 256MB
-
ATI Radeon X1950 Pro 256MB
-
Nvidia GeForce 8600 GTS 256MB
-
Nvidia GeForce 7900 GS 256MB
-
ATI Radeon X1650 XT 256MB
-
Asus EN8600GT 256MB
-
Nvidia GeForce 7600 GT 256MB
-
HIS Radeon HD 2600 XT IceQ Turbo 256MB GDDR3
-
Sapphire Radeon HD 2600 XT 256MB GDDR4
Frames Per Second
-
ATI Radeon X1950 XT 256MB
-
ATI Radeon X1950 Pro 256MB
-
Nvidia GeForce 7900 GS 256MB
-
Nvidia GeForce 8600 GTS 256MB
-
ATI Radeon X1650 XT 256MB
-
HIS Radeon HD 2600 XT IceQ Turbo 256MB GDDR3
-
Sapphire Radeon HD 2600 XT 256MB GDDR4
-
Asus EN8600GT 256MB
-
Nvidia GeForce 7600 GT 256MB
Frames Per Second
Call Of Duty 2 suffers on the HIS HD 2600 XT IceQ Turbo GDDR3 card with anti-aliasing enabled, but it's not so bad with anti-aliasing disabled. The problem here is the fact that the Radeon X1950 Pro, and also the GeForce 7900 GS for that matter, deliver a much better gaming experience in this title while costing around the same amount of money.
Want to comment? Please log in.